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The Revolution Will Be Virtual-ized

UC Irvine's Institute for Virtual Environments and Computer Games takes gaming seriously.

Institute for Virtual Environments and Computer Games

Get Your App On
The Med AppJam is a competition among
teams of students from the Bren School
of ICS and the UCI School of Medicine to
develop healthcare-related mobile apps.
Demos and judging take place 4-7 p.m.
November 22 at the UCI Student Center
Pacific Ballroom. The event is free and
open to the public.
:: student-council.ics.uci.edu/medappjam

The virtual world has its perks. You don’t have to dress up, be physically fit or have the proper pedigree to conquer it. And the computer-generated world is a vast, open frontier that can be explored for health, education and training as well as entertainment. And that’s very big business. That’s why the University of California, Irvine has founded the Institute for Virtual Environments and Computer Games. Grown out of the UCI Donald Bren School of Information and Computer Sciences to build on the school’s reputation for being one of the top American universities for computer game development, the school allows students to pursue degrees in the field and do research that could have far-reaching effects.

55: Number of UCI faculty and researchers associated with the institute.

2010: The year university students could begin the computer game science degree program.

39: The number of computer game science majors enrolled in fall 2010.

200: The number of students currently designing video games through UCI’s Video Game Development Club. Club members include students from various disciplines beyond computer game science, including computer science, engineering, biology, and film. Several club members are already employed by companies like Blizzard Entertainment, Microsoft and Google due in part to their experience through the program.

10-15: The number of games currently being designed in the club.

360: The number of people who attended the institute’s first OpenSimulator Community Conference in September.

0: The number of plane tickets and hotel rooms required to attend the event. The conference was completely virtual.

2: Number of games released on Xbox Live Indie Arcade in 2011, developed by UCI Bren School students and born out of the annual game-making competition called Game Jam. Nucleon and Angry Hand of God were their names.

1st: Where the game The Device, in development by club members, placed in the 2013 IEEE GameSig Intercollegiate Game Showcase.

$97,694: Average compensation for California video game industry employees as of 2010.

2,000: Number of video game industry employees in California (as of 2010), making the state tops in the nation.

2014: The year the first class of computer game science majors will graduate from the UCI Donald Bren School of Information and Computer Sciences.

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